37,90 €
44,59 €
-15% su kodu: ENG15
An Examination of Gray Characters in Role-Playing Games
An Examination of Gray Characters in Role-Playing Games
37,90
44,59 €
  • Išsiųsime per 10–14 d.d.
Video games are an ever-changing field with an audience that demands diversity, and this must be reflected in the narrative. This requires characters that deviate from the classic heroes and villains. Characters with flaws and moral ambiguity that do not represent new archetypes, but are meant to be human. Serah Jung examines these gray characters, their function and their integration into the narrative of video games. How are they introduced and presented in the course of the game? What are t…
  • Leidėjas:
  • Metai: 2025
  • Puslapiai: 98
  • ISBN-10: 3689003180
  • ISBN-13: 9783689003180
  • Formatas: 14.4 x 20.6 x 0.9 cm, minkšti viršeliai
  • Kalba: Anglų
  • Extra -15 % nuolaida šiai knygai su kodu: ENG15

An Examination of Gray Characters in Role-Playing Games (el. knyga) (skaityta knyga) | knygos.lt

Atsiliepimai

Aprašymas

Video games are an ever-changing field with an audience that demands diversity, and this must be reflected in the narrative. This requires characters that deviate from the classic heroes and villains. Characters with flaws and moral ambiguity that do not represent new archetypes, but are meant to be human. Serah Jung examines these gray characters, their function and their integration into the narrative of video games. How are they introduced and presented in the course of the game? What are the characteristics and motivations that make them believable and evoke emotions in the player?

EXTRA 15 % nuolaida su kodu: ENG15

37,90
44,59 €
Išsiųsime per 10–14 d.d.

Akcija baigiasi už 3d.17:09:49

Nuolaidos kodas galioja perkant nuo 5 €. Nuolaidos nesumuojamos.

Prisijunkite ir už šią prekę
gausite 0,45 Knygų Eurų!?
Įsigykite dovanų kuponą
Daugiau
  • Autorius: Serah Jung
  • Leidėjas:
  • Metai: 2025
  • Puslapiai: 98
  • ISBN-10: 3689003180
  • ISBN-13: 9783689003180
  • Formatas: 14.4 x 20.6 x 0.9 cm, minkšti viršeliai
  • Kalba: Anglų

Video games are an ever-changing field with an audience that demands diversity, and this must be reflected in the narrative. This requires characters that deviate from the classic heroes and villains. Characters with flaws and moral ambiguity that do not represent new archetypes, but are meant to be human. Serah Jung examines these gray characters, their function and their integration into the narrative of video games. How are they introduced and presented in the course of the game? What are the characteristics and motivations that make them believable and evoke emotions in the player?

Atsiliepimai

  • Atsiliepimų nėra
0 pirkėjai įvertino šią prekę.
5
0%
4
0%
3
0%
2
0%
1
0%
(rodomas nebus)